Japanese Ramen Simulator / Early Access updates

Japanese Ramen Simulator
patch notes.

Official update image: chicken cooking in a Deep Fryer beside two plated servings, one with a lemon wedge.Open full image ↗
Wild Dog’s 5 November update image: the new Deep Fryer and plated chicken. No cooking timer or measured recipe is inferred from the picture.Wild Dog · 5 November update ↗
Karaage, self-service water and Level 35 arrived on 5 November. The latest mini update, v0.1.74.19895 on 6 November, fixes cup service, the Karaage tutorial and named kitchen interactions. Here is what changed—and which guide to read next.
By Ramen Sim HQ · Sources checked 9 November 2026
Latest official patch found

v0.1.74.19895 · 6 November 2026

The Karaage tutorial no longer waits for a customer order. The mini update also fixes existing cups blocking service, puts a seat’s cup on an accepted serving tray, removes Fried Crab’s refrigeration requirement and fixes adding tare/soup while noodle-boiling staff cook. These are developer-reported changes.

On this page

9 November: the shop after the upgrade

The official Steam news API was fetched again on 9 November. Its latest announcement remains the 6 November mini update, v0.1.74.19895. No later post appeared in that response. This refresh expands practical guidance for already released mechanics.

New reading: The New Fryer and the Empty Cup, our original Miki-and-Jun sequel. The first story now includes a bridge to their later shop. Dialogue and events are fiction, separate from the sourced game mechanics.

Ten practical references revised

6 November: the fixes to check before rearranging your shop

Updated 6 November 2026 from Wild Dog’s 6 November mini update, v0.1.74.19895, 5 November content update, v0.1.73.19851, and 30 October networking and staff update. These are developer-reported changes; our suggested routines are editorial advice.

A cup already at a customer’s seat should no longer block service through collision when you carry dishes or items. When serving a tray, the cup is added to it as the customer accepts the food. The Karaage tutorial no longer includes its wait-for-customer-order step.

Fried Crab specifically no longer needs refrigeration. A workstation bug preventing tare or soup being added to a Ramen Bowl while noodle-boiling staff are cooking is also fixed. These named changes should not be expanded into claims about every food or staff interaction.

5 November: a new side, a new customer routine, a higher cap

Karaage and its fryer setup unlock at Level 15, with cooking oil that becomes dirty and needs replacement. The Level 14 Self-Service Water Dispenser lets customers fetch water before sitting, provided cups are replenished. The level cap rises from 30 to 35, adding Extra-Thick Noodles, Chili Pepper, Mizuna Greens, decor and the Competitive Eater critic.

Finished individual dishes and empty bottles can be collected before the whole meal ends. Trays can be collected if they contain no food or other items still being consumed. The Ticket Machine gains deposits and withdrawals—and thieves can now steal its money. The pause menu freezes solo gameplay, while multiplayer continues.

Also revised: Ticket Machine cash, cleanup, storage, serving staff, tutorials, the roadmap, and The Bowl Nobody Served, our expanded original fiction.

30 October: match the networking mode before joining

Options now offers EOS or Steam Networking. Everyone, including the host, must use the same mode, restart after changing it and use a newly generated invite. A mismatched invitation can prompt a switch and restart, then prefill the code for Join. See the networking guide.

Serving staff keep carried food at its existing temperature and recheck the order before handoff, returning food that no longer matches. Shelf misalignment and falling dishes for joining players also receive fixes. Connection problems and object behaviour inside a session remain separate observations.

28 October: orders, payments and a more adjustable shop

The official v0.1.63.19293 announcement adds a Ticket Machine at Shop Level 12. Customers order there, receive an order slip at their seat after sitting, and pay automatically when leaving after eating. Sending a diner home before finishing does not trigger that payment.

Staff can now change appearance, including clothes and My Designs. Text chat joins multiplayer. Time passage can be set from 0.5× to 1.5×, with customer arrivals following the same flow. Camera controls add distance presets, shoulder choice, running pullback and topping-zoom strength.

Cleanup and stock handling also change: occupied Plate Racks fit the Staff Dishwasher, empty bottles can be discarded from a held tray, drinks chill inside supply boxes and partly filled drinks can return to matching boxes. Up to three eligible cardboard supply/building boxes can be carried together; noodle boxes are among the exclusions.

Specific repairs address staff collisions, trays with order slips, fire tutorials completed out of order and preinstalled Staff Dishwashers. Tutorial purchases made early are recognised. The current guides explain which earlier advice these changes supersede.

Six new reads, including an illustrated first-night story

Five revised references: Serving Staff, dishwasher workflow, refrigerator storage, tutorial recognition, and released features versus roadmap plans.

24 October: new viewing picks and practical shift examples

The official Steam RSS was fetched again on 24 October. Its newest listed announcement remains the 16 October roadmap, followed by the 15 October patch v0.1.57.18549. No newer announcement was present in that feed at the check time.

The 12-video watchlist adds Finana’s English co-op session, Yashiro, Kitami, ヒナの隠れ家 and Ruriko Aoki. The community digest compares the NIJI EN schedule with the current creator title, so the planned roster is not mistaken for the final lineup.

Expanded examples: find the delivery bottleneck, choose a menu your team can cover, and test one difficulty control at a time. These are editorial planning examples, not new mechanics or hands-on benchmarks.

20 October: eight new references and refreshed viewing picks

New illustrated checklists cover fire-damaged staff assignments, voice settings, PC crash reports, surface colours, Throw Mode, rich-soup icons, blocked respawns and the Order Monitor timer. The seven-video watchlist adds Ushizawa and さもふらわー; the community digest adds two dated creator threads.

These are new wiki references to the dated sources below, not an announcement of a 20 October game patch. The 20 October attempt to refresh the official feed timed out; a later successful refresh is recorded above.

16 October: the original roadmap

Updated status: October brought the Ticket Machine, staff appearance and text chat; 5 November then released Karaage, self-service water, the Level 35 cap and a new critic. These named features are available. Later roadmap targets remain plans, and not every stage is established as complete.

Wild Dog’s official roadmap groups future work into early, middle and late stages. It includes solo improvements, more food and staff, building tools and later noodle making. The announced level-cap targets are 35, 40 and 50 across the stages; no calendar dates are given, and the developer says content and order may change.

The official RSS retrieved on 19 October puts that announcement first, followed by the released 15 October patch below. A Steam Community hub can display 15 October in its local date label; the RSS publication timestamp for the roadmap is 16 October at 06:36 UTC. Use the full roadmap comparison to distinguish current features from plans.

Illustrated references and curated collections

15 October: Serving Staff and World Settings

The new update adds the Serving Staff Workstation at Shop Level 9. Stage prepared ramen and its ordered sides for an employee to load and deliver. Customers whose orders have already been taken receive priority; matching food may also be delivered before an order is taken.

Options now contains World Settings. These are saved separately for each shop and are controlled by the host in multiplayer. Custom difficulty adjusts customer traffic, waiting times and the bill multiplier. You can turn thief appearances off, restrict ramen orders to registered My Ramen recipes, and toggle individual side dishes and drinks. Waiting-time changes can take effect while the shop is open.

New equipment unlocks at Levels 1, 4 and 10: the Ramen Bowl Shelf, Small Refrigerator, Rice Bowl & Gyoza Plate Shelf and extra-large standing Order Monitor. The host can reload externally edited PNG designs without quitting, and changes apply to existing uses. Moving worktops and counters in Build Mode now carries their placed items with them.

Cooking interactions also change: filling the named pots cannot be interrupted, and a pot must be removed before switching its stove off. Orders now distinguish Chopped Green Onion from Chopped Leek. For the exact procedures, conditions and limits, use the ten new illustrated guides below.

The host can kick players; a removed player cannot rejoin the same room but can join a newly created one. The patch also updates serving feedback, tableware handling, staff behaviour, tutorial recognition, saving and stability. A named repair is developer evidence, not a guarantee that every remaining symptom is solved.

Which version changed what?

DateVersion or announcementWhy it matters
6 Novemberv0.1.74.19895Karaage tutorial, cup service, Fried Crab and noodle-staff workstation fixes.
5 Novemberv0.1.73.19851Karaage, self-service water, Level 35, new critic, early cleanup and Ticket Machine cash changes.
30 OctoberNetworking and bug fixesEOS/Steam options, invite handling and serving-staff improvements.
28 Octoberv0.1.63.19293Ticket Machine, staff appearance, text chat, time speed, camera options and workflow fixes.
16 OctoberEarly Access roadmapPlanned stages and level-cap targets; not another released feature patch.
15 Octoberv0.1.57.18549Serving Staff, per-shop World Settings, new equipment and interaction changes.
10 Octoberv0.1.50.17746Earlier My Ramen and partition-wall unlocks, interface changes and stability safeguards.
9 OctoberDay 1 · v0.1.48.17626Tantanmen, dish-clearing staff, secured cutting boards and launch fixes.
6 OctoberLaunch confirmationEarly Access scheduled for 9 October at 08:00 UTC.

Use the release timeline for the earlier delay and launch history. Old closed-beta instructions describe the test period; they are not instructions for buying or joining the public release.

My Ramen tutorial not appearing?

The 10 October patch lowers the tutorial’s starting level from 12 to Shop Level 4. Reaching that level does not promise an immediate prompt: it can begin from the next business day’s morning. If My Ramen and Staff instructions compete for the screen, Staff takes priority.

Check level, day and the current prompt separately

Before treating the tutorial as stuck, note your shop level, whether the following business morning has arrived, and which instruction is currently displayed. Those details make a report more useful than the level alone.

This change concerns when the tutorial starts. It does not provide a complete recipe or establish that every possible tutorial blocker has been fixed. See the launch mechanics reference for the related progression changes.

What else changed on 10 October?

Partition Wall and Half Partition Wall (Wood) move from Shop Level 12 to Level 10. The same patch improves confirmation-dialog sizing and makes Auto language fall back to English when the PC uses an unsupported language.

It also removes an inappropriate save-folder button from the My Designs screen for players who joined someone else’s session. Added safeguards address Steam player-icon retrieval, failed map transitions and lighting-data loading. These are specific developer-reported changes, not a guarantee against every crash. Check the PC, language and controller reference before drawing a broader compatibility conclusion.

Dish-clearing staff and secured cutting boards

The Day 1 update adds staff who handle dishes, trays and empty drink bottles. Their dishwasher’s plate rack accepts thrown dirty dishes, and dishwasher placement shows their waiting position. The notes also report a fix for staff stopping after a failed collection or return. They do not give a hiring level or salary.

To secure a cutting board, aim at the placed board and right-click. The same action releases it; a secured board still accepts ingredients for cutting. This is the published mouse action, not a verified gamepad binding.

When checking an older tip or video, identify its version first. A complaint about a board moving or a worker stopping may describe behaviour from before these changes; it still deserves a fresh check if you encounter it now.

When does Tantanmen unlock?

ContentShop Level in Day 1 notes
Buy Tantan Tare and Garlic Chives26
Chicken- or pork-broth Tantanmen orders26
Beef-broth Tantanmen orders28

Garlic Chives are cut on a board for use as toppings. These are purchase and order unlocks from the Day 1 notes; they do not establish ingredient ratios, an optimal recipe or a profit calculation.

Joining, invitation codes and voice chat

Day 1 reports fixes for joining stalls during item synchronisation and voice-chat mute or push-to-talk settings not applying immediately. Failed connections now show a cause, suggested remedy and error code; invitation-code searches were improved when a room is temporarily unavailable.

For the broader setup, read the co-op and voice-chat guide. A named fix is a useful starting point for diagnosing a matching symptom, but does not mean every invitation or connection failure shares that cause.

If a problem remains after the update

Keep a short record: the version you can identify, the action immediately before the problem, the exact message, and whether you were playing solo, hosting or joining. For tutorial issues, add the shop level and business-day timing. For connection issues, preserve the error code instead of paraphrasing it.

Describe one reproducible sequence at a time. A screenshot can preserve a prompt; a clear sequence explains how you reached it. This is our reporting advice, not an official repair procedure.

Official sources and update scope

Checked against Wild Dog’s 10 October patch, 9 October Day 1 notes and 6 October launch announcement. The official Steam news API retrieved on 6 November lists v0.1.74.19895, published at 06:04 UTC that day, above the 5 November content update and 30 October networking update. The sections above retain the dates of older changes instead of treating every mechanic as new today. Visit the Steam news feed for later announcements.

Ramen Sim HQ is an independent guide. Source dates identify this page’s evidence; they do not claim we tested the build. Send a correction with the relevant version and source.

Turn a patch note into your next check

Ten guides prepared on 14 October and ten new guides to the 15 October patch are published together. Each provides game images, an original check sheet and optional videos.