A practical co-op tool

A job for everyone.
A calmer first shift.

Three characters carrying produce crates and a wooden tray into the restaurant.Open full image ↗
Characters bring crates and a tray into the restaurant in an official Steam screenshot. Preparation is a shared job too.Wild Dog · official Steam screenshot ↗
Choose your group size, agree who covers each job and pick one adjustment to try. Download the roles, focus notes and checked decisions as a plain-text plan.
Created 28 September · Updated 3 October 2026 · Editorial planning tool · Not a tested optimal strategy
01 / Divide the work

Start with your group size

Starting idea for 3 people. These are responsibilities you can share, not fixed in-game classes.

Player 1

Prepare and restock ingredients; watch side orders when supplies are ready.

Player 2

Watch noodles and assemble bowls.

Player 3

Watch customers, serve finished dishes and clear the counter.

02 / Make one adjustment

What is your group working on?

Keep the roles above as a starting point. Choose a situation you actually observe to get a suggested callout, one change to try and a question for the next shift.

Notice
Watch where work waits before changing the plan.
Call out
Name the job and ask who can help.
Try one adjustment
Keep the starting split for a short observation, then choose one bottleneck below. If you play solo, move through the jobs in turn and note where you repeatedly have to go back.
Check the result
Can each person describe their next job and who takes over when it is finished?
These are conversation prompts, not a simulation or measured strategies. They do not change the suggested role allocation automatically.
03 / Agree before you start

Your session checklist

The page does not remember your choices after a reload. Download a snapshot to keep the plan on your device, or print it. Printing keeps your selected roles, focus and checklist; the longer worked example stays on this page. Clear checklist resets only the checks; your group size and focus stay selected. No sign-in or upload is needed.
Worked planning example

Three people, one unclear handoff

Illustrative situation: the group notices completed bowls waiting at the counter. This is an example of how to use the planner, not an observation from a game test.

  1. Start with three roles.Player 1 handles supplies and side orders, Player 2 handles noodles and bowl assembly, and Player 3 handles customers, finished dishes and clearing.
  2. Choose the service focus.Keep the three-player split. Agree how Player 2 calls a bowl ready and where Player 3 picks it up.
  3. Agree the fallback.If Player 3 is already clearing, they say so. The group chooses who can help without leaving an unfinished cooking task unattended.
  4. Review one handoff.After the next shift, discuss whether the same finished-dish confusion happened again. Change that agreement before changing every role.

Tick a checklist item only after the group has agreed it. Download the plan once it reflects those decisions; downloading does not save game progress or prove a task is complete.

Adjust after you see the shop

A good starting plan names every job without making the roles permanent. If cooking is waiting for ingredients, help with preparation. If finished food is waiting at the counter, move someone to service. Discuss the bottleneck you actually see instead of adding more people to the same station.

Solo players can use the same checklist to learn the workflow. The developer describes hireable part-time staff, but this tool does not assume their cost, skills or efficiency.

Keep and reuse your plan

Download plan (.txt) creates a file in your browser containing the selected group size, suggested jobs, selected focus and the current checked/unchecked checklist. It does not include a game save, account details or a record of earlier choices. If you change the plan afterwards, download a new snapshot.

The text file can be opened with a plain-text editor and shared by you with your group. Nothing is uploaded by the export feature. Reloading this page returns to the default three-player example and clears the checks; the downloaded file remains wherever your browser saved it.

How the suggestions are made

The official game overview describes preparation, cooking, service, cleaning and online cooperation. The assignments here are original planning suggestions. The six group sizes use fixed, visible starting splits: small groups combine tasks, while larger groups separate preparation, cooking, assembly, side orders, service and cleanup. The focus selector adds a fixed observation-and-adjustment prompt; it does not analyse gameplay or reassign jobs. These prompts do not simulate customer demand, calculate profit or establish a fastest team composition.

Three-player handoff card: Player 1 supplies and side orders, Player 2 noodles and bowls, Player 3 service and cleanup; agree the supply location, pickup spot and fallback.
Open the preview to read it at full size.
Save for your next session

Keep a three-player handoff card

A compact starting split for your group: supplies and side orders, noodles and bowls, then service and cleanup. The card includes two handoff prompts to agree together.

This is the fixed three-player example, not an export of your choices above. It is an original planning suggestion, not a tested optimal strategy. Use Download plan (.txt) for your selected group size, focus and checklist.

Both downloads stay on your device. Each card includes the guide address and the unofficial-site label.

Read the card as text
Player 1 · Supplies and side orders
Prepare and restock ingredients. Watch side orders when supplies are ready. Agree where supplies should be left.
Player 2 · Noodles and bowls
Watch the noodle station and assemble bowls. Call the next handoff: “Bowl ready at our agreed pickup spot.”
Player 3 · Service and cleanup
Watch customers, serve finished dishes and clear the counter. Call if you need cover.
Before you start
Name the pickup spot. Agree who helps if service is busy. These are shared responsibilities, not in-game classes.

Job categories: Wild Dog’s official game overview. Role split and handoff prompts: Ramen Sim HQ’s editorial suggestions, as explained in Sources & limits above.