Updated 6 November 2026 from Wild Dog’s 6 November mini update, v0.1.74.19895, 5 November content update, v0.1.73.19851, and 30 October networking and staff update. These are developer-reported changes; our suggested routines are editorial advice.
Your first check
The 6 November mini update removes the refrigeration requirement specifically for Fried Crab. It does not establish the same rule for Karaage Chicken or all food. From 5 November, you can discard stacked empty boxes, but cannot discard boxes that still contain items.
6 November: Fried Crab is the named exception
Wild Dog explicitly changes Fried Crab so it no longer requires refrigeration. Match the item name before applying that change: the new Karaage Chicken is a different food, and the announcement does not remove refrigeration requirements for all ingredients or prepared dishes. If a storage instruction still blocks progress, keep the exact item and current prompt with your notes. A newly changed item rule does not replace every older tutorial exclusion.
5 November: discard empty boxes together
Stacked empty boxes can now be discarded, while boxes that still contain items cannot. Before treating an unaccepted box as a bug, check its contents. In co-op, tell the other player when you are sorting packaging so a box being held for supplies is not confused with waste. This is a packaging interaction, not evidence that food left anywhere in the shop has the same overnight persistence as refrigerator contents.

28 October: boxed drinks can be chilled
The new update permits chilling drinks without first removing them from their supply boxes. It also allows a drink that still contains liquid to be returned to its matching supply box. “Matching” matters: this is not a promise that every box accepts every object. Use the actual item and container in your check, and retain the displayed prompt if the return is refused. The source does not establish an exact cooling time or a new shelf-life rule.
Carry a useful load without generalising the box limit
Up to three supply or building-item cardboard boxes can now be carried together. Some containers, including noodle boxes, are excluded. Plan a delivery around eligible cardboard boxes, then check exceptional containers separately. For a small restocking trial, choose a known drink box, note where it is chilled and compare the state of the drinks before service. Keep this apart from a next-morning inventory: cooling, returning an item to a container and retaining it overnight are different questions.
Separate storing food from advancing the tutorial
A refrigerator can contain an object without that object satisfying the current instruction. Read the objective, then identify what you are holding and whether it is already stored. In the published tutorial exclusions, outside-shop objects, ramen bowls and cooked noodles are not counted in the same way as eligible unstored ingredients. When the step will not advance, capture the requested item and its position before assuming that the fridge itself is broken.
Use a short close-down inventory
Choose a manageable set of supplies and note their locations before ending the business day. In a shared restaurant, name the player responsible for checking them so two people do not move the same object without telling each other. Compare the next morning with that record. A location note is more informative than remembering only that food disappeared. The official persistence change names refrigerator contents and food on the sample shelf; it does not establish that every loose item anywhere in the shop has identical overnight behaviour.
Investigate one missing item at a time
If something seems absent, identify the object, the final location you actually observed and who last handled it. Record whether a save was loaded between the two observations. Check the current interface for an item restriction or storage message. Avoid rebuilding the entire inventory before you have isolated the symptom, because doing so makes the original state harder to reconstruct. A comparison of one item across a normal day transition is easier to explain than several uncertain moves, loads and purchases.
Keep a useful comparison
Use this sheet while you check the problem. Tick a row when you have recorded an observation, even if its outcome is still unresolved. Downloading creates a local text snapshot; it does not save your game or send a report.
| Check | What to record | Interpretation |
|---|---|---|
| Object | Ingredient, bowl or cooked noodles | Do not treat all food as one category |
| Location | Inside shop; already stored or not | Relevant to tutorial recognition |
| Close-down | Final observed shelf or fridge position | Record before ending the day |
| Next morning | Same object and quantity | Separate day transition from save-load effects |
Watch the game in motion
These videos provide context for the kitchen and shop. Their presence does not verify the checks above. The cover images are credited game previews, not extracted video thumbnails.
GameTrailers / Wild Dog trailer · Source listing ↗
Official announcement preview. Use it to see the game in motion; it is not a walkthrough of this troubleshooting procedure.
Watch on YouTube ↗Miuneru / VOMS Project · Source listing ↗
Creator-listed Japanese gameplay session dated 14 October. Recorded before the 15 October update; background viewing, not proof of the new features.
Watch on YouTube ↗YouTube loads only when you press the play button. It can then receive your network and device information. Video privacy.
Questions before you retry
Does the new rule apply to every fried food?
No. The 6 November note names Fried Crab. It does not establish a blanket rule for fried chicken or all prepared foods.
Does leaving the fridge open guarantee food loss?
The Day 1 notes changed that behaviour for items inside the fridge.
Do completed ramen bowls satisfy this storage tutorial?
They are among the exclusions in the published notes.
Can this guide guarantee all food lasts forever?
No. It documents the named persistence change and a way to check your own items.
Sources and update scope
9 October Day 1 update v0.1.48.17626 ↗. Source reviewed 6 November 2026. An earlier official news check on 15 October returned v0.1.57.18549. For subsequent changes, compare the current patch reference. Patch notes are developer reports; community reports are player observations. Checklists and diagrams are our editorial suggestions.
This page has no release-build playtest, measured recipe or guaranteed workaround. Update it when Wild Dog changes the relevant mechanic or a reproducible report supplies better evidence. Send a correction with the source and version.

